Big Stompy Robots makes stuff. Recently, PC and Mobile games, but anything multimedia related is fair game. While it’s been 10 years in the making, things became official in 2014. Starting with a string of games made for various game jams, Big Stompy Robots made games featured on Wired and Rock Paper Shotgun.

What lies ahead remains to play out.

Big Stompy Robots is based in Adelaide, Australia.


Big Stompy Robots is Gareth Pavlich.

After completing his Bachelors of Computer Science, Gareth moved to Brisbane to pursue a career in game design. He’s worked for over 6 years in the Australian game development scene, at places including Pandemic Studios, Auran Developments and N3V Games. During this time he’s also been lucky enough to work on a wide range of projects, from open world console games, to hard simulation PC games, to free-to-play mobile games.

Currently he is working on a variety of indie projects, detailed further at his project blog. He can also be heard on Youtube and Twitch, as well as the podcast Forced Conversation, with co-creator Drew Fellows. Additionally, he’s always interested in collaboration or consultation.